Two pictures sit side by side and seven things are different. Twindell draws every scene from code-made parts: meadows with sheep and windmills, kitchens full of kettles and jars, market stalls under striped awnings and aquariums with fish, crabs and sunken chests.

A difference can be a colour, a missing object, a mirrored one, one that moved or one that changed size, and it can sit in either picture. The timer runs, and every wrong tap costs five seconds.

  • 30 levels: generated from fixed seeds; scenes get busier and the changes subtler
  • Four themes: meadow, kitchen, market and aquarium, each with its own parts and colours
  • Five kinds of difference: colour, missing, mirrored, moved and resized
  • Stars for time left: up to three stars per level; wrong taps and hints cost time
  • Daily pair: a new picture pair every day
  • Keyboard or touch: a cursor mirrored in both pictures, or tap anywhere

Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.

Controls

  • Tap / click: mark a difference in either picture
  • Arrow keys / WASD: move the cursor, Space / Enter: check the spot
  • H or the Hint button: show one difference (costs 10 seconds)
  • Level screen: arrows and Enter, or tap a level
  • P / Esc: pause, M: sound

Made by PN Scripts.

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