Tapgrove
One great tree stands in a quiet valley. Tap it for fruit, then turn the fruit into pickers, ladder crews and beehives, and later into cider presses, market carts, new orchard rows and river barges. Everything you buy appears in the scene.
The seasons are the twist. Every 45 seconds the year turns: autumn fills the branches, winter strips them bare but triples the cider presses, and the bees pollinate only while it is warm. Plan purchases around the calendar and race to a billion fruit for the Grand Harvest.
- An ending: the Grand Harvest festival at one billion fruit, usually 12 to 15 minutes; fastest time saved
- Seven helpers: each with its own role, from pickers to river barges, revealed as the orchard grows
- Four seasons: yields change every 45 seconds; presses shine in winter, bees in spring
- Golden blossoms: catch them for a frenzy, a honey rush or a windfall
- Fourteen upgrades: unlocked by what you own and how much you tap
- Readable numbers: 1.2K, 3.4M, 1.00B; buy one or ten at a time
Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.
Controls
- Tap or click the tree, or press Space: pick fruit
- Tap a shop row, or press 1-7: buy a helper
- Tap an upgrade card, or press Q / W / E: buy an upgrade
- X or the Buy button: switch between buying 1 and 10
- Tap the golden blossom, or press G: catch it
- P / Esc: pause, M: sound
Made by PN Scripts.
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | PN Scripts |
| Genre | Simulation |
| Tags | 2D, Casual, Clicker, Farming, html5, Idle, Incremental, mobile, Singleplayer |
| AI Disclosure | AI Assisted, Code, Text |



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