Tabladell is backgammon at a village coffee house, with the full standard rules and a wooden board drawn in code. Roll, move your fifteen checkers home and bear them off before your opponent does.

Five tables wait in the café, each with a stronger player, from a beginner who blunders to a champion who thinks a roll ahead. Win a match to three points to move up. A coach watches your play and tells you whether each move was the best one.

  • Standard rules: hitting, the bar, both dice when possible, the larger die when only one fits, bearing off
  • Gammons and backgammons count two and three points
  • Five computer opponents in matches to three
  • Coach: every move rated, and a hint that shows the best move
  • Two players on one screen
  • Undo within your turn
  • English and Bulgarian, keyboard, mouse or touch

Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.

Controls

  • Tap a glowing checker, then a green spot; tap the checker again to play the larger die
  • To bear off, tap the tray on the right
  • Keyboard: arrows choose a checker or a spot, Enter moves, X cancels
  • U or Undo takes back a move of this turn; H or Hint shows the coach's move
  • P / Esc: pause, M: sound

Made by PN Scripts.

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