Sowmere
On a little island in a still mere, a gardener is sowing the last beds of the season.
Walk the paths and push the round seed pods onto the soil beds. You can push one pod at a time and never pull. The twist: a pod takes root the moment it touches a bed. It grows into a sapling that never moves again and blocks your path like a hedge, and a pod can never roll across a bed to reach the one behind it. Plant the near bed first and the far one may be out of reach for good, so every garden is a question of order. A garden takes one to five minutes.
- 30 gardens, from a straight furrow to walled plots with four pods, all drawn by hand or hand-picked
- Every garden is proven: an exact solver finishes each one before you see it and finds the fewest moves possible, the par
- Daily garden: a fresh garden every day, the same for everyone
- Three stars for matching par, unlimited undo, restart, three solver hints per garden, and a warning when a pod can no longer reach any bed
- A calm low-poly diorama: hedges, lily pads, drifting petals, saplings that sprout with a bounce, soft synthesised sound and garden birds
- Keyboard on desktop; swipe, tap or an on-screen pad on phones; no download, no account; progress is saved in your browser
Code and text written with AI assistance; checked by PN Scripts with automated tests. The garden is built and the sound synthesised by code.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | PN Scripts |
| Genre | Puzzle |
| Tags | 3D, Casual, Cozy, Low-poly, mobile, push-puzzle, Relaxing, Short, Singleplayer |
| AI Disclosure | AI Assisted, Code, Text |



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