Rainherd
You can't dig channels or build pipes. You can only decide where the rain falls.
Herd one rain cloud over a tiny island. Every field needs a good soaking, but water runs downhill, gathers in hollows and races for the sea, and the villages sit right where it gathers. Rain on the wrong slope and a village floods.
- 20 islands: more fields, more villages, then wind that pushes your cloud
- A daily island, new every day
- Save rain for three stars
- Field progress and flood warnings when you want help (turn them off for a challenge)
- Plays in the browser on desktop and phones
Every island is checked by an autopilot that waters every field without flooding a village, so there is always a way.
Code and text written with AI assistance; checked by PN Scripts with automated tests. The island is drawn and the sound synthesised by code.



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