A real-time arena action game where you never attack: Tansy the fox swaps places, and the critters hit each other. Waves, 13 charms, four yards and a daily yard. Free, no ads, no tracking. Touch, mouse, keyboard or gamepad.

Beetle archers aim at the spot where Tansy stands. Boars line up a charge. Frogs lob spit bubbles. Tansy never walks and never attacks: tap any critter or stone and she trades places with it in a puff of leaves. Every attack already aimed at her old spot lands on whoever stands there now.

  • One move, lots of tricks: swap a beetle into the archer's line and the dart knocks it out. Swap with the archer while its dart flies and it hits itself.
  • Every attack is shown before it lands: aim lines, charge lanes and splash rings. If it hits you, you saw it coming.
  • Stones are decoys: swap a stone into your spot to block a dart; boars that charge into a stone knock themselves out. Stones crack after three hits.
  • Waves and charms: after every wave pick one of three charms (Quick Paws, Leaf Cloak, Burr Darts, Fox Fire and more). Every tenth wave brings the Badger Baron (every fifth from wave 30).
  • Four yards: Mossy Yard, Lily Pond (critters swapped onto a lily pad sink), Hedge Maze, Lantern Cloister.
  • Daily yard: the same waves and charms for every player today. Copy your result and keep a streak.
  • Embers, cloaks and feats: every trick earns embers that open yards and six cloaks for Tansy.
  • Plays anywhere: tap, click, keys or a gamepad; landscape or portrait; pause, music, sound, relaxed pace and vibration settings.
  • Original theme: "Tansy's Caper", a tiptoe tune composed for the game and played by code.

Code and text written with AI assistance; checked by PN Scripts with automated tests, touch-only bot runs and human-model balance runs. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.

Language: English.

Controls

  • Touch / mouse: tap or click a critter, stone, lily pad or acorn to swap places with it
  • Keyboard: arrows pick a target, Space swaps; Q / E cycle; P or Esc pause; M sound
  • Gamepad: d-pad or stick pick, A swaps, LB / RB cycle, Start pauses

Made by PN Scripts.

Leave a comment

Log in with itch.io to leave a comment.