Lurkhollow
A farmyard at night, a coop full of eggs and dogs that do their job. Sneak in, take every egg and get back to your den without being caught. Each dog's vision cone is drawn on the ground, so you can see exactly where it is looking and time your run.
Light and sound give you away. Lamps show you from much farther off, running thumps, gravel crunches. A dog that notices something comes to look, a dog that sees you barks and chases, and the bark wakes every dog nearby. Duck into a hay bale, throw a pebble to send a guard the wrong way, and creep on.
- 10 farms: one new idea at a time, from a single sleeping dog to two hounds circling the big coop
- Readable vision cones: they bend around walls and turn orange and red as a dog grows suspicious
- Noise: running and gravel make noise rings that draw dogs in; sneaking is silent on grass
- Hay bales: hide inside, but a dog that saw you dive in will sniff you out
- Pebbles and lamps: lure guards away, keep to the shadows
- Three tails: getting caught restarts the farm; lose all three and the run ends
Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.
Controls
- WASD / arrow keys: move
- Shift (held): sneak quietly
- Space: hide in or leave a hay bale (stand next to it)
- E: throw a pebble the way you face
- Touch: drag anywhere to move (a short drag sneaks), Hide / Throw / Sneak buttons on the right
- Enter: continue after a card
- P / Esc: pause, M: sound
Made by PN Scripts.



Leave a comment
Log in with itch.io to leave a comment.