Liftholm
Liftholm is an elevator dispatch simulation. Run the lifts of a busy tower for one working week and decide which car answers which call.
Riders press their own buttons; you send the cars to the floors where people wait, before their patience runs out and they take the stairs.
- Five working days from Monday to Friday, 7:00 to 19:00
- Rush hours: up from the lobby in the morning, to the café at lunch, down in the evening
- One new thing a day: a third car, busier rushes, breakdowns, VIP guests
- Patience bars for every resident and a reputation meter for the tower
- Tap a car, tap a floor, or play with the keyboard
- English and Bulgarian, best score saved
Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.
Controls
- Tap a car (or press 1-3), then tap a floor: the car goes there
- Keyboard: Up / Down pick a floor, Space sends the selected car, Left / Right or Tab change the car
- Tap a broken car (or press R) to repair it
- P / Esc: pause, M: sound
Made by PN Scripts.
| Published | 17 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | PN Scripts |
| Genre | Simulation, Strategy |
| Tags | 2D, Casual, dispatch, elevator, Management, mobile, Singleplayer, time-management |
| AI Disclosure | AI Assisted, Code, Text |



Leave a comment
Log in with itch.io to leave a comment.