Cragdrift
Drop a fragile lander onto ten rocky moons and set it down on a pad without breaking a leg. Gravity changes from moon to moon, fuel is limited, and the gauges turn red when you are too fast or tilted.
Pads pay by width: x1 for the wide one, x2 for the medium one and x5 for the narrow one, which also earns a spare ship. Later moons add wind gusts that shove you sideways and cargo pods you must collect before landing; every pod adds mass, so the same thrust lifts less.
- 10 moons: each with its own gravity, sky and generated craggy terrain
- Three pads per moon: x1, x2 and x5 by width; fuel left adds to the score
- Wind gusts on five moons, with a live wind arrow in the HUD
- Cargo pods on five moons: collect them all, then land heavier
- 3 ships for the whole run; a x5 landing gives a spare ship
- Keyboard or touch: arrow keys or large on-screen rotate and thrust buttons
Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.
Controls
- Left / Right or A / D: rotate
- Up / W / Space: thrust
- Touch or mouse: hold the on-screen rotate and THRUST buttons
- P / Esc: pause, M: sound
Made by PN Scripts.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | PN Scripts |
| Genre | Action |
| Tags | 2D, Arcade, Gravity, html5, lunar-lander, mobile, Physics, Retro, Singleplayer, Space |
| AI Disclosure | AI Assisted, Code, Text |



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