Clumpvale
A windy hillside full of fallen leaves. Clear any clump of two or more touching leaves of the same colour and watch the rest tumble down. A clump of n leaves scores n×(n−1), so the trick is to tidy the small clumps first and let the big ones grow.
Two twists: grey stones fall like leaves but can never be cleared, so they block clumps from joining; and once per board you can call a gust that turns gravity left, right or up for the rest of the board, often rescuing a stuck hill.
- 12 hillsides: from 8×6 with three colours to 14×9 with five colours and eight stones
- Fair targets: every target comes from a planner that plays the board, so each one is reachable
- The gust: one gravity turn per board, in any of three directions
- Clear the hill: +1000 for removing every leaf, and up to three leaves (stars) per hillside
- Endless mode: new boards until you miss a target; the total is your best
- Colour plus shape: every leaf colour also carries a mark, and the keyboard cursor previews each clump's score
Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.
Controls
- Arrow keys / WASD: move the cursor; the clump under it is highlighted
- Space / Enter: clear the clump
- G, then an arrow key: gust, turn gravity once per board
- [ ] or Tab: back to the hillside map
- Touch: tap a clump to highlight it, tap it again to clear it; on-screen Gust and arrow buttons
- P / Esc: pause, M: sound
Made by PN Scripts.



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