Cannonfell
Cannonfell is a turn-based cannon duel across hills you blow apart. Set the angle and the power, read the wind on the flags, and fire. Every shot digs a crater; trees fall, and a cannon whose ground is blown away drops and loses health, or sinks in the lake.
Eight captains wait on eight battlefields. They miss at first, but each one corrects its aim after every shot, and the later ones learn fast.
- Destructible hills: craters, falling ground, falling cannons
- Four shots: iron balls, fire pots, split shot and earth shells that raise a wall
- Wind that changes every turn, shown on the flags and the gauge
- Eight battlefields: hills, peaks, a lake, an autumn ridge, a canyon, a snowy pass, a night and a high keep
- Captains who learn: their aim tightens after every miss
- Two players on one screen
- English and Bulgarian, keyboard, mouse or touch
Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.
Controls
- Drag anywhere to aim: the direction is the angle, the distance is the power; then tap FIRE
- Keyboard: Left and Right turn the barrel, Up and Down set the power (Shift for fine steps), Space fires
- 1-4 or Q/E choose the shot; A and D, or the arrow buttons, roll the cannon
- P / Esc: pause, M: sound
Made by PN Scripts.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | PN Scripts |
| Genre | Shooter |
| Tags | 2D, artillery, cannon, destructible-terrain, Local multiplayer, mobile, Physics, Singleplayer, Turn-based |
| AI Disclosure | AI Assisted, Code, Text |



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