Burstholt is a harpoon arcade game. Fire a rope straight up and every bubble it hits splits in two; the smallest ones pop. Clear the screen before the timer runs out, and never let a bubble touch you.

Twenty-four stages lead through six woodland backdrops, from a dawn meadow to starlit ruins, with something new every few stages.

  • 24 stages with rising bubble counts and speed
  • Stone ledges, breakable crates and ladders, introduced one at a time
  • Five pick-ups: double rope, sticky rope, freeze clock, dynamite and shield
  • Chains: quick pops multiply the score up to ×8, plus a time bonus per stage
  • Six backdrops drawn in code, each one a new starting point and a spare life
  • Keyboard, mouse or touch with on-screen buttons, in English or Bulgarian

Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.

Controls

  • Left / Right or A / D: walk
  • Space (or X): fire a rope
  • Up / Down: climb ladders
  • Touch: the on-screen buttons, or tap where to walk
  • P / Esc: pause, M: sound

Made by PN Scripts.

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