Beamhold: Light Maze Strategy
A strategy puzzle about light and shadow: the invaders are shadows that will not walk in light. Bend one beam into walls that steer them onto the longest dark road, and hold the gate till dawn. Free, no ads, no tracking; mouse, touch, keyboard or gamepad.
Each shadow walks the cheapest road from the rift to your gate, and lit ground costs it dearly. Bend one beam into walls of light that steer them onto the longest dark road. At dawn every shadow still on the field melts away.
- Light is a wall: shadows go round it; if every road is closed, they cross where it is faintest and burn
- See the road: a dotted line shows where the next shadow will walk, a gold one the road your next piece would make
- Mirrors, a splitter and lanterns: bend, fork and plug the light; a new mirror every morning
- Race the dawn: a clock on every night; the longer their road, the more of them dawn takes
- Four fields of eight nights: quick wisps, heavy husks, and the Long Night at the end of each
- Menus: save slots and autosave, settings, key remapping, reduced motion, high contrast, larger text
- Keyboard, mouse, touch and gamepad; English and Bulgarian
Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files.
Controls
- Tap or click a cell: place the chosen piece; tap a mirror: flip it
- Hover, or press and hold on a phone: see the road a piece would make (lift to place, slide off to cancel)
- Arrow keys or WASD: cursor, Space or Enter: place or flip, X: take back, 1-4 or Q: choose a piece, N: start the night, F: faster
- Gamepad: d-pad cursor, A place/flip, B take back, X next piece, Y night/faster, Start pause
- P / Esc: pause (save, load, settings, how to play, exit), M: sound
Made by PN Scripts.
| Updated | 3 days ago |
| Published | 15 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | PN Scripts |
| Genre | Strategy, Puzzle |
| Tags | 2D, Casual, light, maze, mirrors, mobile, Shadows, Singleplayer |
| Average session | A few minutes |
| Languages | Bulgarian, English |
| Inputs | Keyboard, Mouse, Gamepad (any), Touchscreen |
| Accessibility | Configurable controls, High-contrast |
| AI Disclosure | AI Assisted, Code, Text |






Leave a comment
Log in with itch.io to leave a comment.